Thursday, 15 April 2010

Maskingtest

The R dissapears and you can see the outline of the mask. i could probably make it better. But is the white too much???

Thursday, 8 April 2010

Plastic Test


This was my first attempt. I have other ways I think I could do this now and make it look better, although it will make the render time longer.

Friday, 2 April 2010

Banner_Test

Banner Test with n-cloth. Need to find out how to make it stationary, and create a texture that wont be stretched.

Butterfly-flap

The Rigging of the Butterfly.

I first had to model the wings and the body of the butterflies. We decided to keep the body very simple and just have the wings show they are butterflies. I used a template to outline the wings.

I then needed to rig the butterfly, so i used a deformer to get the curve on the wings across both wings, as i first used two deformers and i couldn't get them to work together, i then gave each wing two joints each so that the wings would move.
I then with the help from Keith and the book of an essential introduction to character rigging, i managed to use Set driven key and create a new attribute called FLAP to allow the butterfly to move, and that way there is only one attribute to animate, so it should work out easier in the long run.
Underneath is a short clip of the butterfly flapping. I think 6-7 frames per flap looks best to use when it comes to animate it flying. I must also remember to make it move up and down.
Problem with moving the whole butterfly together would mean that the wings would come apart, managed to fix this by going in the hyper graph editor and moving the polygons out of the parent.

Thursday, 1 April 2010

Transformation

The letters fall from the camera, dropping on the 'grond' Then transform into position.
Logo falls down after.

collaboration mock up

Letters will be in 3D as Well as little butterflys carrying the letters and then them helping with the big logo.
Letters to look a bit like fridge magnets. Colour kind of see through. bright colours used.